Toha's Tips How to open a face UV in Blender with a straight frontal view and put the drawing on the face as it is on the texture.
Toha's Tips It's impossible to make a 2D illustration and a 3D model match perfectly, and in the case of 3D, they must look good from all angles.
Toha's Tips When creating a 3D model for work, it is safe to check with the client about anything that cannot be determined from the information in the reference materials alone.
Toha's Tips There are two kinds of things you need to do to get better at making computer graphics, and one of them is "things you need to do by the numbers.
Toha's Tips If you want to apply the same material to multiple objects at once in Blender, use Ctrl+L to create a link -> Material!
Toha's Tips Blender Alt+D is a link duplicator (like instance copy), and all duplicated objects can be edited together.
Toha's Tips When making a difficult model, keep a copy of the finished model so you can proceed without fear of failure.
Toha's Tips When hand-drawing textures, use the UV image output from the UV placement export as a guide for drawing the texture.
Toha's Tips Unless there is a special reason, it is safe to make character models in realistic scale.
Toha's Tips When modeling characters in Blender, it is recommended to set the focal length at about 150mm.
Toha's Tips Learning how to use software is one thing, learning how to make 3DCG is another, and to make what you want to make, you need both... it's hard!
Toha's Tips Apply to object created by Blender's link duplicate will cause an error, so let's unlink before we do it!
Toha's Tips The way to get the texture colors to come out as they are in Blender's rendering settings is to change the color management from Filmic to Standard!
Toha's Tips Modeling hair, both long and short, is hard! The type of difficulty is a little different.
Toha's Tips How to change the affected area in the operator panel after moving it using Blender's proportional editing.
Toha's Tips Simple and standard way of splitting polygons for knee joints and such, which is common in low-poly character models.
Toha's Tips The theory that models that look good in the hard edge (flat) state look good when changed to the soft edge (smooth) state.
Toha's Tips I want to make it easy and beautiful - but I don't need to know all the useful functions of 3DCG software.
Toha's Tips How to add a Rim light-like effect to a material using Fresnel in the Blender node to make hair shiny.
Toha's Tips How to make the vertices of the soles of the character model stick to the ground in Blender~.
Toha's Tips How to use Blender's UV expansion add-on UVToolKit 2.0 to expand the skirt's UVs into a straight grid
Toha's Tips If you're modeling with a mouse and feel like you're going to get tendonitis in your hands... try modeling with a pen tab.
Toha's Tips When the mirror modifier mirrors to a strange position, reset the object origin position to zero.
Toha's Tips Reason of don't use a halved sphere object as the base of the hair model when modeling hair.
Profile Profile Thank you for your interest in Toha! If you are new here, please start with my profile on Toha & 3DCG life~ ↓ Profile of Toha and 3DCG LifeHi, my name is Toha. I am a 3DCG designer who has been working in the game industry for 10 years, but I graduated from my company in April 2019. I'm not sure what I'm going to do now that I quit the company, but I'm currently "making a living as an individual 3DCG...
Profile Select The Interesting RPG Based On 3 Elements: Characters, Worldview, and Story! [Toha's Theory] Hello, I'm Toha, a game lover now and forever. As an adult, I can buy and play any game I want whenever I want and enjoy it very much, but when I was a child, even if I wanted to play a game, I couldn't... 2021.07.28 2023.11.12 Profile
Profile The Story Of Quit My Artist Job At A Game Company For What I Wanted To Do Toha is a person who went from a working adult with no experience in 3DCG to a 3DCG designer through a computer graphics technical school. Moreover, he is also someone who has had the desire to become a game creator ever since he was in junior high school. At the age of 25, he wished... 2020.06.28 2022.05.19 Profile
Profile What Are 3 Things Absolutely Need To In Life? - A Story Of The Question Asked Job Interview About six years after becoming a 3DCG designer at a game company, I was looking for a new job. I thought it was a lie that it was easy to change jobs in the 3DCG field to another company in the same industry. 2019.08.09 2022.05.19 Profile
Profile Why Chose A Career In Game-Making - After Game-Loving Child Became Interested In 3DCG This is a story from the past. This is a story about a kid who just loves video games, but became interested in 3DCG and was pursuing his dream of "working in the game making industry in the future". The reason why he became interested in 3DCG was because of a game called FF7, F... 2019.05.14 2023.11.13 Profile