Toha's Tips There are two kinds of things you need to do to get better at making computer graphics, and one of them is "things you need to do by the numbers.
Toha's Tips The 3D model, both for the character and the hair, is created with the four elements of proportion, volume, silhouette, and detail, which is the Toha style.
Toha's Tips Learning how to use software is one thing, learning how to make 3DCG is another, and to make what you want to make, you need both... it's hard!
Toha's Tips Reason of don't use a halved sphere object as the base of the hair model when modeling hair.
Toha's Tips Blender's UV expansion is weird if you don't apply the object's scale value -> scale to 1 before you do it!
Toha's Tips Blender Alt+D is a link duplicator (like instance copy), and all duplicated objects can be edited together.
Toha's Tips Character models for games often create tousled hair. Extrusion method hair modeling is recommended for tousled hair
Toha's Tips Apply to object created by Blender's link duplicate will cause an error, so let's unlink before we do it!
Toha's Tips How to add a Rim light-like effect to a material using Fresnel in the Blender node to make hair shiny.
Toha's Tips If you're modeling with a mouse and feel like you're going to get tendonitis in your hands... try modeling with a pen tab.
Toha's Tips 3D models of characters range from those for smartphone games to those for the pre-rendered video! Mixing them up can be confusing.
Toha's Tips It's not a matter of getting a nice topology right the first time, as long as you end up with a topology that makes sense.
Toha's Tips How to open a face UV in Blender with a straight frontal view and put the drawing on the face as it is on the texture.
Toha's Tips When hand-drawing textures, use the UV image output from the UV placement export as a guide for drawing the texture.
Toha's Tips It's impossible to make a 2D illustration and a 3D model match perfectly, and in the case of 3D, they must look good from all angles.
Toha's Tips I want to align the size ratio of the UVs that are scattered by averaging the UV islands when I expand the UVs in Blender.
Toha's Tips Simple and standard way of splitting polygons for knee joints and such, which is common in low-poly character models.
Toha's Tips When making a character's hair, it is difficult to create the hair if the facial outline, eyes, nose, and mouth are not defined.
Toha's Tips Unless there is a special reason, it is safe to make character models in realistic scale.
Toha's Tips How to make the vertices of the soles of the character model stick to the ground in Blender~.
Toha's Tips The polygon's backside will be transparent! I want to fill in with front-facing polygons so that there are no strange gaps between objects.
Toha's Tips When the mirror modifier mirrors to a strange position, reset the object origin position to zero.
Toha's Tips How to change the affected area in the operator panel after moving it using Blender's proportional editing.
Profile Profile Thank you for your interest in Toha! If you are new here, please start with my profile on Toha & 3DCG life~ ↓ Profile of Toha and 3DCG LifeHi, my name is Toha. I am a 3DCG designer who has been working in the game industry for 10 years, but I graduated from my company in April 2019. I'm not sure what I'm going to do now that I quit the company, but I'm currently "making a living as an individual 3DCG...
Profile Select The Interesting RPG Based On 3 Elements: Characters, Worldview, and Story! [Toha's Theory] Hello, I'm Toha, a game lover now and forever. As an adult, I can buy and play any game I want whenever I want and enjoy it very much, but when I was a child, even if I wanted to play a game, I couldn't... 2021.07.28 2023.11.12 Profile
Profile The Story Of Quit My Artist Job At A Game Company For What I Wanted To Do Toha is a person who went from a working adult with no experience in 3DCG to a 3DCG designer through a computer graphics technical school. Moreover, he is also someone who has had the desire to become a game creator ever since he was in junior high school. At the age of 25, he wished... 2020.06.28 2022.05.19 Profile
Profile What Are 3 Things Absolutely Need To In Life? - A Story Of The Question Asked Job Interview About six years after becoming a 3DCG designer at a game company, I was looking for a new job. I thought it was a lie that it was easy to change jobs in the 3DCG field to another company in the same industry. 2019.08.09 2022.05.19 Profile
Profile Why Chose A Career In Game-Making - After Game-Loving Child Became Interested In 3DCG This is a story from the past. This is a story about a kid who just loves video games, but became interested in 3DCG and was pursuing his dream of "working in the game making industry in the future". The reason why he became interested in 3DCG was because of a game called FF7, F... 2019.05.14 2023.11.13 Profile