Toha's Tips Blender Alt+D is a link duplicator (like instance copy), and all duplicated objects can be edited together.
Toha's Tips It's not a matter of getting a nice topology right the first time, as long as you end up with a topology that makes sense.
Toha's Tips How to open a face UV in Blender with a straight frontal view and put the drawing on the face as it is on the texture.
Toha's Tips Learning how to use software is one thing, learning how to make 3DCG is another, and to make what you want to make, you need both... it's hard!
Toha's Tips Blender's UV expansion is weird if you don't apply the object's scale value -> scale to 1 before you do it!
Toha's Tips The 3D model, both for the character and the hair, is created with the four elements of proportion, volume, silhouette, and detail, which is the Toha style.
Toha's Tips How to make the vertices of the soles of the character model stick to the ground in Blender~.
Toha's Tips The wrists are positioned at the crotch and the elbows are positioned at the waist, as is usually the case with the human body and character models.
Toha's Tips When creating a model of a character from an existing illustration, it is common for the character's face and hairstyle to differ from picture to picture.
Toha's Tips If you put a temporary texture on a face model with a UV projection modifier, the texture doesn't shift when you move the vertices!
Toha's Tips If you're modeling with a mouse and feel like you're going to get tendonitis in your hands... try modeling with a pen tab.
Toha's Tips There are two kinds of things you need to do to get better at making computer graphics, and one of them is "things you need to do by the numbers.
Toha's Tips How to change the affected area in the operator panel after moving it using Blender's proportional editing.
Toha's Tips How to use Blender's UV expansion add-on UVToolKit 2.0 to expand the skirt's UVs into a straight grid
Toha's Tips If you want to apply the same material to multiple objects at once in Blender, use Ctrl+L to create a link -> Material!
Toha's Tips When creating polygons for the back side of the skirt, the vertices are slightly shifted so that they are not in the same location as the front side.
Toha's Tips Character models for games often create tousled hair. Extrusion method hair modeling is recommended for tousled hair
Toha's Tips When hand-drawing textures, use the UV image output from the UV placement export as a guide for drawing the texture.
Toha's Tips Modeling hair, both long and short, is hard! The type of difficulty is a little different.
Toha's Tips How to change the shadow color of ambient occlusion using a Blender node and multiply it by the texture color.
Toha's Tips It's impossible to make a 2D illustration and a 3D model match perfectly, and in the case of 3D, they must look good from all angles.
Toha's Tips Reason of don't use a halved sphere object as the base of the hair model when modeling hair.
Toha's Tips I want to align the size ratio of the UVs that are scattered by averaging the UV islands when I expand the UVs in Blender.
Blender 3.3Blender vs Maya ! Comparison of 2 Softwares By Game Character Modeler Currently, Toha uses Maya for corporate game projects and Blender for personal 3D model creation. This time, I wrote an article that I could write only because I am sure that I am such a Toha. The title of the article is... Comparison of Blender and Maya - Game...2023.01.10Blender 3.3
3DCG ArtistSTART Sketchfab! - How To Make Toon 3D Models with Sketchfab There are currently many different options for 3DCG designers to upload their creations, and one of them is Sketchfab. In this article, we will discuss the features of the Sketchfab platform and...2022.09.053DCG Artist
Indie Game CreationWriting App Nola - Also Useful For Creating Game Plots And Setting Documents! I have been working on my own personal game production. This time, I would like to introduce a tool called "Nola," which I use to compile data on the characters and worldview of the game. I'd like to share with you some of my favorite points...2023.03.16Indie Game Creation
3D Model CreationHair Modeling - Anime Hair is Difficult (Video Summary) I just had a thought and uploaded a new video series to Youtube - this article will summarize and summarize the explanations discussed in each video. The title of the video is "Short Hair Modeling is Difficult" ^^^ It is different from long hair...2022.07.043D Model Creation
Indie Game CreationHDD to SSD replacement for an ultra-comfortable computer! Easy System Clone Migration I recently replaced the hard disk in my computer with an SSD. I recently replaced the hard drive in my computer with an SSD, and my computer now runs faster and is much more comfortable....2023.03.21Indie Game Creation
Indie Game CreationLopo-san Maker! - 3D Model Maker Online for Avatar or Game On November 24, 2021, "Lopo-san Maker" was released~ Lopo-san Maker is a character model maker that can be played in a web browser. it is made with Unity's WebGL, and can be played with the same controls on a computer or smartphone....2021.12.19Indie Game Creation
Blender 3.3Bake In Blender - Gradients With Textures I need to bake a gradient color into a texture in Blender! So here is a summary of the procedure for baking gradients in Blender. Baking a gradient drawn on another texture to the texture of the production UV...2022.10.12Blender 3.3
Indie Game CreationIf you only have an account under a trade name, freelance! Freelancers who want to operate under a pseudonym must see After graduating from the company in May 2019, Toha has continued his personal production activities under the name "Toha". From the beginning, I never thought of using my real name. At least, I will not use my real name in my online and social networking activities...2022.11.23Indie Game Creation
ProfileSelect The Interesting RPG Based On 3 Elements: Characters, Worldview, and Story! [Toha's Theory] Hello, I'm Toha, a game lover now and forever. Now that I'm an adult, I can buy any game I want whenever I want and play freely, and it's so much fun. I didn't have the money to buy them...2022.10.18Profile
Blender 3.3UV Unwrap In Blender - How To Manually Unwrap UVs I want to do UV development in Blender. I want to open them the way I want and arrange them nicely. That's all I want to do... but I don't know how! When you first start working with Blender's UVs, especially if you came to Blender from Maya...2022.10.18Blender 3.3