Toha's Tips 3D models of characters range from those for smartphone games to those for the pre-rendered video! Mixing them up can be confusing.
Toha's Tips I want to make it easy and beautiful - but I don't need to know all the useful functions of 3DCG software.
Toha's Tips The 3D model, both for the character and the hair, is created with the four elements of proportion, volume, silhouette, and detail, which is the Toha style.
Toha's Tips Reason of don't use a halved sphere object as the base of the hair model when modeling hair.
Toha's Tips How to add a Rim light-like effect to a material using Fresnel in the Blender node to make hair shiny.
Toha's Tips Character models for games often create tousled hair. Extrusion method hair modeling is recommended for tousled hair
Toha's Tips It's not a matter of getting a nice topology right the first time, as long as you end up with a topology that makes sense.
Toha's Tips Blender Alt+D is a link duplicator (like instance copy), and all duplicated objects can be edited together.
Toha's Tips If you want to apply the same material to multiple objects at once in Blender, use Ctrl+L to create a link -> Material!
Toha's Tips When the mirror modifier mirrors to a strange position, reset the object origin position to zero.
Toha's Tips The polygon's backside will be transparent! I want to fill in with front-facing polygons so that there are no strange gaps between objects.
Toha's Tips How to change the shadow color of ambient occlusion using a Blender node and multiply it by the texture color.
Toha's Tips The more polygons you have, the harder it is to model polygons, and the easier it is to organize the polygons you don't need.
Toha's Tips Apply to object created by Blender's link duplicate will cause an error, so let's unlink before we do it!
Toha's Tips Blender's UV expansion is weird if you don't apply the object's scale value -> scale to 1 before you do it!
Toha's Tips The way to get the texture colors to come out as they are in Blender's rendering settings is to change the color management from Filmic to Standard!
Toha's Tips The wrists are positioned at the crotch and the elbows are positioned at the waist, as is usually the case with the human body and character models.
Toha's Tips When hand-drawing textures, use the UV image output from the UV placement export as a guide for drawing the texture.
Toha's Tips When making a character's hair, it is difficult to create the hair if the facial outline, eyes, nose, and mouth are not defined.
Toha's Tips How to change the affected area in the operator panel after moving it using Blender's proportional editing.
Toha's Tips The theory that models that look good in the hard edge (flat) state look good when changed to the soft edge (smooth) state.
Toha's Tips When creating polygons for the back side of the skirt, the vertices are slightly shifted so that they are not in the same location as the front side.
Toha's Tips It's impossible to make a 2D illustration and a 3D model match perfectly, and in the case of 3D, they must look good from all angles.
Toha's Tips Unless there is a special reason, it is safe to make character models in realistic scale.
ProfileThe Story Of Quit My Artist Job At A Game Company For What I Wanted To Do Toha is a person who went from being a working adult with no experience in 3DCG to becoming a 3DCG designer through a computer graphics technical school. At the age of 25, his dream of becoming a game creator came true...2022.05.19Profile
3D Model CreationLow-poly Teaches Us - Every Polygon Have Means Something On May 6, 2020, an event named after this day, 256fes (hosted by zen) was held - many people took on the challenge of modeling within 256 polygons, and Twitter was filled with the #256fes h...2020.06.133D Model Creation
3DCG ArtistGame Work - 3DCG Artist Work Differs Between Development Companies & Subcontractors There are many different types of work that go into the job description of a "designer who creates 3DCG for games. In another article, I have written a summary of the job descriptions and callings of game-related CG designers, but this time, I will focus on the work of designers by job category....2021.09.213DCG Artist
3DCG ArtistSummary Of Comments On The Blog 3DCG Life! (3rd Anniversary Update) I realize that quite a few years have passed since I opened my blog "3DCG Living" in March 2019. It is a blog that I am managing by hand, but thankfully, many people are looking at this blog. And more than you can imagine...2022.05.193DCG Artist
Indie Game CreationGood Working Chair - If Hurt Your Buttocks & Thighs, Buying a Good Chair Used Is Recommended! After quitting the company and starting my own private practice, I found out that I work on the computer every day at home. My buttocks and thighs hurt like hell when I sit in a chair and work for a long time..! Even when I was making 3DCG at work, I had to sit all day long...2022.01.16Indie Game Creation
Blender 3.3Blender Modeling [Addendum] - Improve Efficiency By Using Shortcuts & Add-ons We have written about the basics of modeling in Blender in two articles, "Modeling in Blender (Practical)" and "Knowledge". However, if you want to do some serious modeling with Blender...2022.10.17Blender 3.3
Indie Game CreationIMPORTANT!!! Back up your computer! ~The data you have created is your property, protect it yourself! The other day, my computer suddenly stopped booting! I was in a hurry, but I had been taking backups of my computer since I started my personal activities, and...2022.08.04Indie Game Creation
Blender 3.3Take Over Blender Preferences - Help Transition From Old Version To New Version Blender 3.3 LTS was released in September 2022 - Blender is a software that is upgraded rather often. While it is gratifying to see the software become more user-friendly with each version upgrade,...2022.09.19Blender 3.3
3DCG ArtistRegister with VacancyCreators! - Matching service for creators. - May 4, 2020 Additional Information - On May 1, 2020, VacancyCreators seems to have been relaunched as a service called CONETORI. Reference link: "Entertainment-specific SNS"...2020.05.043DCG Artist
Indie Game CreationHow To Choose Good Monitor For The Creator - For Reference When You Don't Know How To Choose When Tohya started his production activities as an individual, he prepared his environment with a number of equipment and tools. Among the various production tools, I have decided for some time that I would definitely buy a good monitor. After much consideration, I decided to buy...2022.01.16Indie Game Creation