How to hide objects in the Blender outliner to make modeling easier
Low-poly Character Modeling From Scratch! - How To Make 3D Model
I will introduce how we modeled a character from scratch using this model for illustration purposes, and we will also write about the "thinking" and "points" when modeling.
Character Model Necessary Blueprint? - Not Recommend Modeling Relies on Blueprints
In this article, I will write about why I do not recommend modeling that relies too heavily on blueprints, using various examples.
Change From Different Job To 3DCG - The Working Etiquette & Experience Are Your Big Strengths
Can a person with a job unrelated to 3DCG change jobs to the 3DCG industry? The answer is YES! In fact, there are examples of securities professionals and chemical researchers who have turned into professional 3DCG designers. Of course, it is not easy...
Clean 3DCG Data - What a 3DCG Beginner Has Taken Care Of In Work
When I was a novice 3DCG designer who had just started my career, I felt guilty about my lack of skills and experience because I had no experience in 3DCG. In such a situation, I decided that if I didn't have skills and experience, I would at least do this one thing! I decided to do it...
Can Do Anything, Only Limit Is Own Imagination - Why Extend My Drawers
When Toha was working as a 3DCG designer at a game company, someone said to him, "You can do anything. The only limit is your imagination. These are words that I still remember even after all these years. I was a 3DCG designer working for a game company...
START Blender 4) - Basic Operations! The First Thing to Learn
In this article, we will summarize the basic operations of Blender. Even if you want to create something with Blender, if you don't know the basic operations, you won't be able to create anything as you want. First of all, you need to know the basic operations...
Quality of 3D Models - Important to Collect Many References
Once upon a time, my 3DCG teacher at a vocational school told us, "The more reference materials you collect, the better the quality of your work will be. The more reference materials I collect, the better the quality of what I create.
Basics of 3D models 2) - The 3DCG World is a Collection of Polygons
Before you start creating a 3D model, there is something you should know. That is polygons. If you think you know what polygons are, you don't need to read this article. But, polygons are just that... squares...
Basics of 3D Models 1) - The 3DCG World is Managed by Coordinates
There are many different types of knowledge and skills required to be able to create 3D models, but if you divide the various types of knowledge and skills into types, there are only two. ~ The two types of things needed to make a 3D model ~ The need to be able to do a number...
3DCG Is Hard? Don't Be Impatient - 3DCG Is Slow But Sure To Get Good
This article is for those who started 3DCG as a hobby and want to make cute models like VTubers, but feel frustrated because it is too difficult... or for those who started working as a 3DCG designer at a company! But I don't want to make 3DCG for work...